Journal of Rehabilitation Research & Development (JRRD)

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Two-week virtual reality training for dementia: Single-case feasibility study

Daniel McEwen, MSc, et al.

Veterans with dementia are at risk for losing strength, mobility, and the ability to perform day to day activities. Virtual reality (VR) games have been used to encourage exercise in various populations; however, they have not been studied with veterans with dementia. This study investigated whether it was possible to do a VR training exercise program with a veteran with dementia. Our VR exercise program was found to be a feasible, safe, and enjoyable activity. However, our participant’s mobility scores did not improve. In the future, larger studies may further validate the use of VR games as physical exercise in this population.

Volume 51 Number 7, 2014
   Pages 1069 — 1076

View HTML ¦ View PDF ¦ Contents Vol. 51, No.7

This article and any supplementary material should be cited as follows:
McEwen D, Taillon-Hobson A, Bilodeau M, Sveistrup H, Finestone H. Two-week virtual reality training for dementia: Single-case feasibility study. J Rehabil Res Dev. 2014;51(7):1069–76.
ResearcherID/ORCID: Daniel McEwen, MSc: L-5350-2014; Heidi Sveistrup, PhD: C-6616-2011; Martin Bilodeau, PhD: L-8588-2014

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Last Reviewed or Updated  Thursday, November 13, 2014 10:23 AM

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