Journal of Rehabilitation Research & Development (JRRD)

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Patient perspectives on virtual reality-based rehabilitation after knee surgery: Importance of level of difficulty

Minyoung Lee, PT, BSc, et al.

Recently, virtual reality (VR)-based games are recruited as a rehabilitation tool for knee surgery patients because of good accessibility and therapeutic effects. However, for VR-based games to be adopted as patients' preferred rehabilitation tool, it is necessary to explore patients' perspectives on VR-based rehabilitation. As a result, we come to know that "level of difficulty" was the most important factor for knee surgery patients to be immersed in VRbased rehabilitation. Therefore, to best meet patient perspectives, it might be useful to use a VR program with varied levels of difficulty, taking into account the severity of physical dysfunction.
http://dx.doi.org/10.1682/JRRD.2014.07.0164

Volume 53 Number 2, 2016
   Pages 239 — 252


View HTML ¦ View PDF ¦ Contents Vol. 53, No.2

This article and any supplementary material should be cited as follows:
Lee M, Suh D, Son J, Kim J, Eun S, Yoon B. Patient perspectives on virtual reality-based rehabilitation after knee surgery: Importance of level of difficulty. J Rehabil Res Dev. 2016;53(2):239–52.
http://dx.doi.org/10.1682/JRRD.2014.07.0164
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Last Reviewed or Updated  Wednesday, May 25, 2016 10:05 AM

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